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Thursday, June 4, 2009

D is for Digital

More things I found months ago and never posted!

And this one is even publicly available, no university login or journal subscription required.

The Joan Ganz Cooney Center, part of Sesame Workshop, has a postdoctoral fellowship each year. Last year's fellow, Carly Shuler, produced the report D is for Digital, on the current state of the market of interactive digital learning media for kids ages 3-11. If you're used to reading heavy, dense, academic articles, it makes a nice light read that's nonetheless very enlightening.

Here is a list of other recent publications from the Center.

Tuesday, June 2, 2009

In Game, In Room, In World

I read this article months and months ago - about the same time as the last time I updated this blog, and meant to post it but never did.

In-Game, In-Room, In-World: Reconnecting Video Game Play to the Rest of Kids' Lives, by Reed Stevens, Tom Satwicz, and Laurie McCarthy. I was very excited to find an article that is looking at the social interactions surrounding video game playing. It's really just scraping the top of what I'm guessing there is to find, but you have to start somewhere.

I spoke with Tom Satwicz during a symposium at AERA this year, and he mentioned this newer article written from the same data set, on kids' understanding and use of quantity in the games. I haven't read this one yet, though.